Editing SVG Graphics

When editing an SVG vector graphic stored as a structured document, your default SVG editor is invoked rather than the Workbench-configured integrated editor.

  1. Select the .svg file and select File > Edit.
    The file is downloaded with its dependencies into the user's local sandbox and the default editor associated in the OS with the image extension (for example, an SVG editor) is launched.
  2. Edit the SVG image as desired, and save it in the sandbox, then use the Workbench Checkin command to upload the local sandbox changes and check them into the repository.
    Note: Only the main SVG image is uploaded. Referenced images are used for proper local display only and should be checked out and edited separately.
    Note: If your integrated editor is the oXygen editor, instead of selecting the SVG image and issuing the Edit command, you can right-click on an element with the href to the image and the Astoria menu offers three new commands:
    Command Description
    Open Image Works the same way as the Workbench Edit command (checks out the image, downloads it into local sandbox, and opens the image or structured image in the default editor).
    Checkin Image Performs the upload and checkin of the image. It will issue an error message if the image is not locked to the current user.
    Revoke Image Revokes the edit of an image. It will issue an error message if the image is not locked to the current user.